Hello. Where Strategy Meets Mastery! This is Three Kingdoms Conquest. To provide a more stable service, we will be conducting maintenance. Please check the details below. ● Maintenance Schedule - November 6, 2024 (Wed) 10:00 - 12:00 * The schedule may change due to internal circumstances. ● Maintenance Details 1. Changes to the 6-Star Hero Guaranteed Recruitment Event. 2. Increased Drop Rate for Merit Badges in Yellow Turban Territories (Lv. 1–4). | Item | Previous | Updated |
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| Appearance rate | Appearance rate |
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| Level 1 | Merit Badge (Black) | 9% | 18% | | Level 2 | Merit Badge (Black) | 9% | 12% | | Merit Badge (Blue) | 7% | 9% | | Level 3 | Merit Badge (Blue) | 9% | 11% | | Merit Badge (Red) | 4% | 8% | | Level 4 | Merit Badge (Blue) | 7% | 8% | | Merit Badge (Red) | 9% | 11% |
3. Addition of Merit Badge Breakdown Recipes. - Higher-grade Merit Badges (Blue, Red) can be converted into lower-grade ones | Quest Title | Quest Sub Title | Quest Appearance Conditions | Required Materials | Rewards |
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| Decompose Merit Badge | Merit Badge (Blue) 1 | | Merit Badge (Blue) x1 | Merit Badge (Black) x3 | | Merit Badge (Blue) 2 | Merit Badge (Blue) 1 Clear | Merit Badge (Blue) x1 | Merit Badge (Black) x3 | | Merit Badge (Blue) 3 | Merit Badge (Blue) 2 Clear | Merit Badge (Blue) x1 | Merit Badge (Black) x3 | | Decompose Merit Badge | Merit Badge (Red) 1 | | Merit Badge (Red) x1 | Merit Badge (Blue) x3 | | Merit Badge (Red) 2 | Merit Badge (Red) 1 Clear | Merit Badge (Red) x1 | Merit Badge (Blue) x3 | | Merit Badge (Red) 3 | Merit Badge (Red) 2 Clear | Merit Badge (Red) x1 | Merit Badge (Blue) x3 |
4. Increased Resource Production for Low-Level Buildings.
| Food |
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| Previous | Updated |
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| Level | Production Amount | Level | Production Amount |
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| 1 | 200 | 1 | 300 | | 2 | 250 | 2 | 350 | | 3 | 330 | 3 | 430 | | 4 | 460 | 4 | 550 | | 5 | 640 | 5 | 720 | | 6 | 890 | 6 | 940 | | 7 | 1200 | 7 | 1200 | | 8 | 1600 | 8 | 1600 | | 9 | 2100 | 9 | 2100 | | 10 | 2600 | 10 | 2600 |
| Wood |
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| Previous | Updated |
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| Level | Production Amount | Level | Production Amount |
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| 1 | 100 | 1 | 200 | | 2 | 120 | 2 | 220 | | 3 | 160 | 3 | 260 | | 4 | 220 | 4 | 310 | | 5 | 310 | 5 | 390 | | 6 | 430 | 6 | 480 | | 7 | 580 | 7 | 580 | | 8 | 770 | 8 | 770 | | 9 | 1000 | 9 | 1000 | | 10 | 1270 | 10 | 1270 |
| Horse |
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| Previous | Updated |
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| Level | Production Amount | Level | Production Amount |
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| 1 | 100 | 1 | 200 | | 2 | 120 | 2 | 220 | | 3 | 160 | 3 | 260 | | 4 | 220 | 4 | 310 | | 5 | 310 | 5 | 390 | | 6 | 430 | 6 | 480 | | 7 | 580 | 7 | 580 | | 8 | 770 | 8 | 770 | | 9 | 1000 | 9 | 1000 | | 10 | 1270 | 10 | 1270 |
5. Bug Fixes
- Fixed an issue where alliance invitations were not working
- Fixed an issue where clicking did not work properly on mobile
- Fixed a UI display issue in the continent coordinate input field
- Fixed an issue where English text in sovereign/alliance descriptions caused UI glitches
- Fixed an intermittent issue where sovereign influence was displayed incorrectly
- Fixed an issue where troops would immediately retreat after attacking another sovereign’s territory
Thank you. |